zorch-squadron/LANGUAGE

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// howdy y'all
[enu default]
// // inventory
// item names
TAG_GRANOLABAR = "Granola Bar";
TAG_POWERMODULATOR = "Power Modulator";
TAG_BLASTBOOTS = "Blast Boots";
// pickup messages
TXT_GRANOLABAR = "Picked up a granola bar.";
TXT_POWERMODULATOR = "Picked up the prototype Power Modulator!";
TXT_BLASTBOOTS = "Picked up some Blast Boots!";
// // level data
// map strings
HUSTR_XE1M1 = "Bazoik Cistern";
HUSTR_XE1M2 = "Warrius Plaza";
HUSTR_XE1M3 = "Snailshell Ravine";
HUSTR_XE1M4 = "Nightmare Sequence";
HUSTR_XE1M5 = "Bazoik Starport";
HUSTR_XE1M6 = "Last Descent";
HUSTR_XE1M7 = "Lypi"; // "Λύπη", or "sorrow"; romanized for piclump generator compatibility
HUSTR_XE1M8 = "Infusion Chamber"; // secret level
// exposition strings
EXPO_XE1_OPEN =
"Over forty years have passed since the Flemoid Wars. In that time, small scouting parties of Flemoids\n"
"have appeared on occasion, to attempt to take a foothold into our dimension. The IFOC established a\n"
"network of military units, known as Zorch Squadrons, to patrol areas sensitive to Flemoid invasion, and\n"
"to respond to Flemoid threats as they appear. At first, these squadrons were trained as an elite fighting\n"
"force, but over time, Zorch Squadrons became little more than beat cops with unique uniforms."
"\n\n"
"You are a Corporal in the Zorch Squadrons on Bazoik. You have been dispatched to an underground cistern\n"
"in the city of Warrius, named after the Chex(R) Warrior of legend from the Flemoid Wars. According to intel,\n"
"the infestation is said to be 'heavier than usual', but you were only issued your standard zorcher. Still,\n"
"the ominous green ooze at the entrance of the cistern is setting you on edge...";