initial tuning attempt on the blast boots
This commit is contained in:
		@@ -40,7 +40,7 @@ class PowerBlastJump : Powerup {
 | 
			
		||||
	override void Tick() {
 | 
			
		||||
		Super.Tick();
 | 
			
		||||
		if (blasting) {
 | 
			
		||||
			ply.AddZ(8);
 | 
			
		||||
			ply.AddZ(12);
 | 
			
		||||
		}
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
@@ -57,7 +57,7 @@ class InvBlastBoots : PowerupGiver {
 | 
			
		||||
		+COUNTITEM
 | 
			
		||||
		Tag "$TAG_BLASTBOOTS";
 | 
			
		||||
		Powerup.Type "PowerBlastJump";
 | 
			
		||||
		Powerup.Duration 10; // ten tics should be enough for the engine to go "oh yeah powerup" while still being an instant-effect
 | 
			
		||||
		Powerup.Duration 35;
 | 
			
		||||
 | 
			
		||||
		Inventory.Icon "NULLA0";
 | 
			
		||||
		Inventory.AltHUDIcon "NULLA0";
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user