diff --git a/zscript/actor/blast_boots.zs b/zscript/actor/blast_boots.zs index 37b5e47..75eff7d 100644 --- a/zscript/actor/blast_boots.zs +++ b/zscript/actor/blast_boots.zs @@ -40,7 +40,7 @@ class PowerBlastJump : Powerup { override void Tick() { Super.Tick(); if (blasting) { - ply.AddZ(8); + ply.AddZ(12); } } @@ -57,7 +57,7 @@ class InvBlastBoots : PowerupGiver { +COUNTITEM Tag "$TAG_BLASTBOOTS"; Powerup.Type "PowerBlastJump"; - Powerup.Duration 10; // ten tics should be enough for the engine to go "oh yeah powerup" while still being an instant-effect + Powerup.Duration 35; Inventory.Icon "NULLA0"; Inventory.AltHUDIcon "NULLA0";