zorch-squadron/zscript/actor/blast_boots.zs
2024-02-03 13:26:11 -08:00

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/*
* Copyright © 2024 Nicole O'Connor
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class PowerBlastJump : Powerup {
override void InitEffect() {
let ply = ChexPlayerHGA(Owner);
ply.AddZ(72); // double std jump height
}
}
class InvBlastBoots : PowerupGiver {
Default {
//$Category "Powerups"
//$Title "Blast Boots"
+COUNTITEM
Tag "$TAG_BLASTBOOTS";
Inventory.Icon "NULLA0";
Inventory.AltHUDIcon "NULLA0";
Inventory.PickupMessage "$TXT_BLASTBOOTS";
}
States {
Spawn:
NULL A -1;
Stop;
}
}