init
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LANGUAGE
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// howdy y'all
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[enu default]
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// // inventory
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// item names
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TAG_GRANOLABAR = "Granola Bar";
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TAG_POWERMODULATOR = "Power Modulator";
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TAG_BLASTBOOTS = "Blast Boots";
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// pickup messages
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TXT_GRANOLABAR = "Picked up a granola bar.";
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TXT_POWERMODULATOR = "Picked up the prototype Power Modulator!";
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TXT_BLASTBOOTS = "Picked up some Blast Boots!";
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// // level data
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// map strings
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HUSTR_XE1M1 = "Bazoik Cistern";
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HUSTR_XE1M2 = "Warrius Plaza";
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HUSTR_XE1M3 = "Snailshell Ravine";
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HUSTR_XE1M4 = "Nightmare Sequence";
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HUSTR_XE1M5 = "Bazoik Starport";
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HUSTR_XE1M6 = "Last Descent";
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HUSTR_XE1M7 = "Lypi"; // "Λύπη", or "sorrow"; romanized for piclump generator compatibility
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HUSTR_XE1M8 = "Infusion Chamber"; // secret level
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// exposition strings
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EXPO_XE1_OPEN =
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"Over forty years have passed since the Flemoid Wars. In that time, small scouting parties of Flemoids\n"
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"have appeared on occasion, to attempt to take a foothold into our dimension. The IFOC established a\n"
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"network of military units, known as Zorch Squadrons, to patrol areas sensitive to Flemoid invasion, and\n"
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"to respond to Flemoid threats as they appear. At first, these squadrons were trained as an elite fighting\n"
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"force, but over time, Zorch Squadrons became little more than beat cops with unique uniforms."
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"\n\n"
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"You are a Corporal in the Zorch Squadrons on Bazoik. You have been dispatched to an underground cistern\n"
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"in the city of Warrius, named after the Chex(R) Warrior of legend from the Flemoid Wars. According to intel,\n"
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"the infestation is said to be 'heavier than usual', but you were only issued your standard zorcher. Still,\n"
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"the ominous green ooze at the entrance of the cistern is setting you on edge...";
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