quick tidying
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		@@ -73,6 +73,7 @@ function record_log_with_choices() {
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        var btn_action = document.createElement("button");
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        btn_action.innerHTML = label;
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        btn_action.className = "log-action-button";
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        btn_action.setAttribute("onclick", callback + "; tick_meter_running = true;");
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        div_logactions.append(btn_action);
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    }
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@@ -89,6 +90,7 @@ function update_ui() {
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    page_elements["lbl_colony"].innerHTML = gamestate["colony"];
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    page_elements["lbl_shinies"].innerHTML = gamestate["shinies"];
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    page_elements["lbl_food"].innerHTML = gamestate["food"];
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    page_elements["lbl_class"].innerHTML = gamestate["class"];
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    page_elements["lbl_xp"].innerHTML = gamestate["xp"];
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    page_elements["lbl_xp_next"].innerHTML = gamestate["xp_next"];
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}
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@@ -108,7 +110,7 @@ function dev_toolbox(open) {
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        else {
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            var div_toolbox = page_elements["div_toolbox"];
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            page_elements["div_sidebar"].removeChild(div_toolbox);
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            div_toolbox.remove()
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            div_toolbox.remove();
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            delete page_elements["div_toolbox"];
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        }
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    }
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@@ -170,10 +172,10 @@ async function game_tick() {
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                var logstring = "You have encountered a human. It is carrying these resources:\n\n"
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                logstring += "<ol>\n"
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                if (total_food > 0) {
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                    logstring += "<li><b>" + total_food + " food:</b> " + food_descs.join(", ") + "</li>\n";
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                    logstring += `<li><b>${total_food} food:</b> ${food_descs.join(", ")}</li>\n`;
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                }
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                if (total_shinies > 0) {
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                    logstring += "<li><b>" + total_shinies + " shinies:</b> " + shinies_descs.join(", ") + "</li>\n";
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                    logstring += `<li><b>${total_shinies} shinies:</b> ${shinies_descs.join(", ")}</li>\n`;
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                }
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                logstring += "</ol>\nWhat would you like to do?";
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@@ -224,7 +226,7 @@ if (desktop_mode) {
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    target = window;
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}
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else {
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    // in web mode, browsers are expected to have working local storage
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    // in web mode, browsers are expected to have working local storage by this point
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    start_event = "DOMContentLoaded";
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    target = document;
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}
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