state sync, many changes:

* separated css/js/rule files to pak file (glorified zip) to reduce full rebuilds
* implemented build cache
* some frontend UI spiffing up
This commit is contained in:
2025-09-02 16:44:28 -07:00
parent 621d65b9e5
commit 0bd2f4827b
16 changed files with 226 additions and 42 deletions

View File

@@ -4,17 +4,18 @@ import subprocess
import lxml.etree as xmltree
from . import core
from . import core, gamedata
valid_resources = [
"food", "shinies", "psi" # early game
]
rant_env = os.environ.copy()
rant_env["RANT_MODULES_PATH"] = (core.path_appdir / "rant").as_posix()
rant_env["RANT_MODULES_PATH"] = (core.path_appdir / "basepak/rant").as_posix()
fd_item_schema = xmltree.parse(core.path_appdir / "rules/schemas/items.xsd")
item_schema = xmltree.XMLSchema(fd_item_schema)
pth_item_schema = core.path_appdir / "basepak/rules/schemas/items.xsd"
doc_item_schema = xmltree.parse(pth_item_schema.as_posix())
item_schema = xmltree.XMLSchema(doc_item_schema)
item_schema_parser = xmltree.XMLParser(schema=item_schema)
def generate_item_description(resource, target):
@@ -22,7 +23,8 @@ def generate_item_description(resource, target):
rant_path = core.path_appdir / "opt/rant/bin/rant"
else:
rant_path = "rant" # rely on OS PATH
proc_rant = subprocess.run([rant_path, (core.path_appdir / f"rant/{resource}/{target}.rant").as_posix()], env=rant_env, capture_output=True)
pth_rantfile = gamedata.vfs.copy_out(f"rant/{resource}/{target}.rant")
proc_rant = subprocess.run([rant_path, (core.path_appdir / pth_rantfile).as_posix()], env=rant_env, capture_output=True)
if proc_rant.stderr:
core.log.warning("rant is throwing up:\n" + proc_rant.stderr.decode())
return proc_rant.stdout.decode().strip()
@@ -30,7 +32,7 @@ def generate_item_description(resource, target):
def generate_item_list(resource, target, min, max, storybeat=0):
count = random.randint(min, max)
result = []
rulefile = xmltree.parse(core.path_appdir / f"rules/items/{target}.xml", item_schema_parser)
rulefile = xmltree.parse(gamedata.vfs.open(f"/rules/items/{target}.xml"), item_schema_parser)
ruleset = rulefile.getroot()
resource_rules = []
for res_rule in ruleset.iter(f"{{seagull:rules/items}}{resource.title()}"):