state sync, many changes:
* separated css/js/rule files to pak file (glorified zip) to reduce full rebuilds * implemented build cache * some frontend UI spiffing up
This commit is contained in:
8
.gitignore
vendored
8
.gitignore
vendored
@@ -1,5 +1,11 @@
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||||
.vscode/**
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scratch.ipynb
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.docker-login-credentials
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seagull
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build/**
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seagull.pak
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build/**
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build_cache/**
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**/__pycache__/**
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**.pyc
|
@@ -1,4 +1,3 @@
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app/**
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ext/imsky/wordlists/**
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static/**
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seagull.spec
|
@@ -8,8 +8,9 @@ import threading
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import webview
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import flask
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import fs.tree
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from pylocal import core, actions, desktop, dev, items, tick
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from pylocal import core, actions, desktop, dev, gamedata, items, tick
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core.desktop_mode = True
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sig_exit = threading.Event()
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@@ -24,6 +25,7 @@ def index():
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core.render_base_context()
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core.base_context["scripts"].insert(0, core.app.url_for("static", filename="js/desktop-structuredclone.js"))
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core.base_context["scripts"].insert(1, core.app.url_for("static", filename="js/seagull-desktop.js"))
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gamedata.vfs.copy_out("templates/main_page.j2", dest=core.path_appdir.as_posix())
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return flask.render_template("main_page.j2", **core.base_context)
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if __name__ == "__main__":
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@@ -37,6 +39,9 @@ if __name__ == "__main__":
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storage_dir = pathlib.Path(os.environ["HOME"]) / ".local/share/seagull"
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desktop.path_storagedir = storage_dir
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gamedata.vfs.load_data_source("basepak")
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gamedata.vfs.load_data_source("seagull.pak", proto="zip")
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if argo.debug:
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desktop.api.debug_mode = True
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storage_dir.mkdir(exist_ok=True, parents=True)
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|
@@ -10,7 +10,7 @@ import threading
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import flask
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from gevent.pywsgi import WSGIServer
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from pylocal import core, actions, dev, items, tick
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from pylocal import core, actions, dev, gamedata, items, tick
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sig_exit = threading.Event()
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|
@@ -18,7 +18,9 @@ log.critical(path_appdir)
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desktop_mode = False
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app = flask.Flask("seagull-game", root_path=path_appdir)
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from . import gamedata
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app = flask.Flask("seagull-game", root_path=path_appdir, template_folder="templates", static_folder="static")
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orig_url_for = app.url_for
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xml_namespaces = {
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@@ -34,12 +36,15 @@ xml_namespaces = {
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def url_for_override(endpoint, *posargs, _anchor=None, _method=None, _scheme=None, _external=None, self=app, **values):
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if endpoint == "static":
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# bandaid for #1
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if not os.path.exists(path_appdir / "static" / values["filename"]):
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if not gamedata.vfs.exists(f"static/{values["filename"]}"):
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log.warning("requested {0} from local file, but it doesn't exist in this container. Redirecting to CDN...\n".format(values["filename"]))
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return "https://cdn.otl-hga.net/seagull/" + values["filename"]
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return orig_url_for(endpoint, *posargs, _anchor=_anchor, _method=_method, _scheme=_scheme, _external=_external, **values)
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else:
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gamedata.vfs.copy_out(f"static/{values["filename"]}", dest=path_appdir.as_posix())
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return orig_url_for(endpoint, *posargs, _anchor=_anchor, _method=_method, _scheme=_scheme, _external=_external, **values)
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else:
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print(endpoint)
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return orig_url_for(endpoint, *posargs, _anchor=_anchor, _method=_method, _scheme=_scheme, _external=_external, **values)
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app.url_for = url_for_override
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@@ -48,7 +53,8 @@ base_context_live = False
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@app.route("/dialog/<dialog>")
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def render_dialog(dialog):
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if os.path.exists(path_appdir / f"templates/{dialog}.j2"):
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if gamedata.vfs.exists(f"templates/{dialog}.j2"):
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gamedata.vfs.copy_out(f"templates/{dialog}.j2", dest=path_appdir.as_posix())
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return flask.render_template(f"{dialog}.j2")
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else:
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return "", 404
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|
@@ -5,8 +5,10 @@ from . import core
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path_storagedir = pathlib.Path()
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class JS_API:
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def __init__(self):
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self.debug_mode = False
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debug_mode = False
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def __init__(self, debug_mode=False):
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self.debug_mode = debug_mode
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def load_data(self, key):
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if not (path_storagedir / key).exists():
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|
79
app/pylocal/gamedata.py
Normal file
79
app/pylocal/gamedata.py
Normal file
@@ -0,0 +1,79 @@
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import logging
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import os
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import pathlib
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import shutil
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import typing
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import tempfile
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import fs
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import fs.base
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import fs.copy
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import fs.osfs
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from . import core
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class GameVFSHandler(object):
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vfs = None
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log = logging.getLogger().getChild("vfs")
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proto_handlers = {}
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def _osfs_handle(self, path):
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if self.osfs_cwd.exists(path):
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return self.osfs_cwd.opendir(path)
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elif self.osfs_appdir.exists(path):
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return self.osfs_appdir.opendir(path)
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else:
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raise FileNotFoundError
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def __init__(self) -> None:
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self.vfs = fs.open_fs("mem://")
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self.proto_handlers["osfs"] = self._osfs_handle
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self.osfs_cwd = fs.osfs.OSFS(os.getcwd())
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self.osfs_appdir = fs.osfs.OSFS(core.path_appdir.as_posix())
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self.pth_temp = pathlib.Path(tempfile.mkdtemp())
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self.osfs_temp = fs.osfs.OSFS(self.pth_temp.as_posix())
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def __del__(self):
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if self.pth_temp and self.pth_temp.exists():
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shutil.rmtree(self.pth_temp)
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def __getattr__(self, name: str) -> typing.Any:
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try:
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return getattr(self.vfs, name)
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except:
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raise
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def load_data_source(self, source: pathlib.Path | fs.base.FS | typing.Text, proto="osfs"):
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print(f"data source: {source} ({proto})")
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assert self.vfs is not None
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if isinstance(source, pathlib.Path):
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assert isinstance(source, pathlib.Path) # for linter
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self.log.info(f"loading vfs source: {source.as_posix()}")
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if proto in self.proto_handlers:
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fs_source = self.proto_handlers[proto](source.as_posix())
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fs.copy.copy_fs(fs_source, self.vfs)
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else:
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fs_source = fs.open_fs(f"{proto}:/{source.as_posix()}")
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fs.copy.copy_fs(fs_source, self.vfs)
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else:
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if proto in self.proto_handlers:
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fs_source = self.proto_handlers[proto](source)
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else:
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fs_source = fs.open_fs(f"{proto}://{source}")
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self.log.info(f"loading vfs source: {fs_source} (pyfilesystem2 handler)")
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fs.copy.copy_fs(fs_source, self.vfs)
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def copy_out(self, filepath, dest=None):
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if not dest:
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self.osfs_temp.makedirs(pathlib.Path(filepath).parent.as_posix(), recreate=True)
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fs.copy.copy_file(self.vfs, filepath, self.osfs_temp, filepath)
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return self.pth_temp / filepath
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else:
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pth_dest = pathlib.Path(dest)
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pth_file = pathlib.Path(filepath)
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osfs_dest = fs.osfs.OSFS(dest)
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osfs_dest.makedirs(pth_file.parent.as_posix(), recreate=True)
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fs.copy.copy_file(self.vfs, filepath, dest, filepath)
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return (pth_dest / filepath).as_posix()
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vfs = GameVFSHandler()
|
@@ -4,17 +4,18 @@ import subprocess
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import lxml.etree as xmltree
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from . import core
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from . import core, gamedata
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valid_resources = [
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"food", "shinies", "psi" # early game
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]
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rant_env = os.environ.copy()
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rant_env["RANT_MODULES_PATH"] = (core.path_appdir / "rant").as_posix()
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rant_env["RANT_MODULES_PATH"] = (core.path_appdir / "basepak/rant").as_posix()
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fd_item_schema = xmltree.parse(core.path_appdir / "rules/schemas/items.xsd")
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item_schema = xmltree.XMLSchema(fd_item_schema)
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pth_item_schema = core.path_appdir / "basepak/rules/schemas/items.xsd"
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doc_item_schema = xmltree.parse(pth_item_schema.as_posix())
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item_schema = xmltree.XMLSchema(doc_item_schema)
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item_schema_parser = xmltree.XMLParser(schema=item_schema)
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def generate_item_description(resource, target):
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@@ -22,7 +23,8 @@ def generate_item_description(resource, target):
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rant_path = core.path_appdir / "opt/rant/bin/rant"
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else:
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rant_path = "rant" # rely on OS PATH
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proc_rant = subprocess.run([rant_path, (core.path_appdir / f"rant/{resource}/{target}.rant").as_posix()], env=rant_env, capture_output=True)
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pth_rantfile = gamedata.vfs.copy_out(f"rant/{resource}/{target}.rant")
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proc_rant = subprocess.run([rant_path, (core.path_appdir / pth_rantfile).as_posix()], env=rant_env, capture_output=True)
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if proc_rant.stderr:
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core.log.warning("rant is throwing up:\n" + proc_rant.stderr.decode())
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return proc_rant.stdout.decode().strip()
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@@ -30,7 +32,7 @@ def generate_item_description(resource, target):
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def generate_item_list(resource, target, min, max, storybeat=0):
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count = random.randint(min, max)
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result = []
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rulefile = xmltree.parse(core.path_appdir / f"rules/items/{target}.xml", item_schema_parser)
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rulefile = xmltree.parse(gamedata.vfs.open(f"/rules/items/{target}.xml"), item_schema_parser)
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ruleset = rulefile.getroot()
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resource_rules = []
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for res_rule in ruleset.iter(f"{{seagull:rules/items}}{resource.title()}"):
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|
@@ -1,3 +1,4 @@
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||||
import os
|
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import json
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import random
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import subprocess
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||||
@@ -6,12 +7,15 @@ import flask
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||||
|
||||
from . import core, items, jsonizer
|
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|
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rant_env = os.environ.copy()
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rant_env["RANT_MODULES_PATH"] = (core.path_appdir / "basepak/rant").as_posix()
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|
||||
def generate_flavor_text():
|
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if core.desktop_mode:
|
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rant_path = core.path_appdir / "opt/rant/bin/rant"
|
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else:
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rant_path = "rant" # rely on OS PATH
|
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proc_rant = subprocess.run([rant_path, (core.path_appdir / "rant/flavor.rant").as_posix()], capture_output=True)
|
||||
proc_rant = subprocess.run([rant_path, (core.path_appdir / "basepak/rant/flavor.rant").as_posix()], env=rant_env, capture_output=True)
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||||
return proc_rant.stdout.decode()
|
||||
|
||||
class TickEvent(object):
|
||||
@@ -61,4 +65,12 @@ def tick():
|
||||
case _:
|
||||
core.log.warning("undefined tick: {0}".format(result["event_type"]))
|
||||
|
||||
return flask.Response(json.dumps(result, cls=jsonizer.JSONizer), status=200, content_type="application/json")
|
||||
return flask.Response(json.dumps(result, cls=jsonizer.JSONizer), status=200, content_type="application/json")
|
||||
|
||||
@core.app.route("/tick/colony", methods=["POST"])
|
||||
def tick_colony() -> flask.Response:
|
||||
req = flask.request.json
|
||||
if not req:
|
||||
return flask.make_response("Bad request", 400)
|
||||
|
||||
|
@@ -1,3 +1,4 @@
|
||||
Flask==3.1.1
|
||||
gevent==25.5.1
|
||||
lxml>=6.0.0
|
||||
Flask>=3.1.1
|
||||
gevent>=25.5.1
|
||||
lxml>=6.0.0
|
||||
fs>=2.4.16
|
@@ -49,7 +49,14 @@
|
||||
</div>
|
||||
|
||||
<div id="main-content">
|
||||
<div id="main-day-stats">It has been <span id="main-day-counter">a cosmically unknowable number of</span> days.</div>
|
||||
<div id="main-header">
|
||||
<div id="main-day-stats">It has been <span id="main-day-counter">a cosmically unknowable number of</span> days.</div>
|
||||
<div id="main-button-bar">
|
||||
<button id="button-charsheet" class="main-bar">📊</button>
|
||||
<button id="button-settings" class="main-bar">⚙️</button>
|
||||
<button id="button-about" class="main-bar">ℹ️</button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="main-log"></div>
|
||||
</div>
|
||||
|
||||
|
@@ -2,6 +2,7 @@
|
||||
|
||||
srcdir=$(pwd)
|
||||
BUILD_DIR=${BUILD_DIR:-$srcdir/build}
|
||||
CACHE_DIR=${CACHE_DIR:-$srcdir/build_cache}
|
||||
echo "$srcdir => $BUILD_DIR"
|
||||
|
||||
die () {
|
||||
@@ -18,21 +19,33 @@ findcmd python
|
||||
findcmd rsync
|
||||
|
||||
mkdir -p $BUILD_DIR && cd $BUILD_DIR
|
||||
mkdir -p $CACHE_DIR
|
||||
rsync -rv --include-from=$srcdir/.rsync-include $srcdir/ $BUILD_DIR/
|
||||
|
||||
# rant
|
||||
mkdir -p opt/rant
|
||||
cargo install rant --version 4.0.0-alpha.33 --root $BUILD_DIR/opt/rant --features cli
|
||||
if [[ -f $CACHE_DIR/rant.tar.zst ]]; then
|
||||
pv -bprt -N "unpacking: rant" $CACHE_DIR/rant.tar.zst | tar -x --zstd -f -
|
||||
else
|
||||
mkdir -p opt/rant
|
||||
cargo install rant --version 4.0.0-alpha.33 --root $BUILD_DIR/opt/rant --features cli
|
||||
tar -c -f - --zstd opt/rant | pv -bprt -N "caching: rant" > $CACHE_DIR/rant.tar.zst
|
||||
fi
|
||||
python $srcdir/render-wordlists.py -i $srcdir/ext/imsky/wordlists -o rant $BUILD_DIR/app/rant/wordlist.rant
|
||||
|
||||
# python venv
|
||||
python -m venv pyvenv
|
||||
source pyvenv/bin/activate
|
||||
pip install -r app/requirements.txt
|
||||
pip install -r app/requirements-build-desktop.txt
|
||||
pip install -r app/requirements-desktop.txt
|
||||
[[ $(uname -s) == "Linux" ]] && pip install -r app/requirements-desktop-linux.txt
|
||||
#[[ $(uname -s) == "Darwin" ]] && pip install -r app/requirements-desktop-macos.txt
|
||||
if [[ -f $CACHE_DIR/pyvenv.tar.zst ]]; then
|
||||
pv -bprt -N "unpacking: pyvenv" $CACHE_DIR/pyvenv.tar.zst | tar -x --zstd -f -
|
||||
source pyvenv/bin/activate
|
||||
else
|
||||
python -m venv pyvenv
|
||||
source pyvenv/bin/activate
|
||||
pip install -r app/requirements.txt
|
||||
pip install -r app/requirements-build-desktop.txt
|
||||
pip install -r app/requirements-desktop.txt
|
||||
[[ $(uname -s) == "Linux" ]] && pip install -r app/requirements-desktop-linux.txt
|
||||
#[[ $(uname -s) == "Darwin" ]] && pip install -r app/requirements-desktop-macos.txt
|
||||
tar -c -f - --zstd pyvenv | pv -bprt -N "caching: pyvenv" > $CACHE_DIR/pyvenv.tar.zst
|
||||
fi
|
||||
|
||||
pyinstaller seagull.spec
|
||||
deactivate
|
||||
|
10
build-pak.sh
Executable file
10
build-pak.sh
Executable file
@@ -0,0 +1,10 @@
|
||||
#!/bin/bash
|
||||
# ('app/templates', './templates'),
|
||||
# ('app/rules', './rules'),
|
||||
# ('static', './static'),
|
||||
# ('app/rant', './rant'),
|
||||
# ('opt', './opt')
|
||||
|
||||
zip -7rv seagull.pak static
|
||||
cd app
|
||||
zip -7rv ../seagull.pak templates rules rant
|
@@ -6,10 +6,8 @@ a = Analysis(
|
||||
pathex=[],
|
||||
binaries=[],
|
||||
datas=[
|
||||
('app/templates', './templates'),
|
||||
('app/rules', './rules'),
|
||||
('static', './static'),
|
||||
('app/rant', './rant'),
|
||||
('app/rant', 'basepak/rant'),
|
||||
('app/rules/schemas', 'basepak/rules/schemas'),
|
||||
('opt', './opt')
|
||||
],
|
||||
hiddenimports=[],
|
||||
|
@@ -35,13 +35,30 @@ div#main-content {
|
||||
|
||||
padding-left: 5px;
|
||||
}
|
||||
div#main-day-stats {
|
||||
|
||||
div#main-header {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
min-height: 100px;
|
||||
vertical-align: middle;
|
||||
|
||||
border-bottom: 0.125em solid rgb(192,192,192);
|
||||
}
|
||||
|
||||
div#main-day-stats {
|
||||
width: 100%;
|
||||
margin-top: auto;
|
||||
margin-bottom: auto;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
div#main-button-bar {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
min-height: 125px;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
div#main-log {
|
||||
display: flex;
|
||||
flex-direction: column-reverse;
|
||||
@@ -109,4 +126,12 @@ div#modal {
|
||||
height: 90%;
|
||||
border: 1.25em double rgba(192, 192, 192, 255);
|
||||
background-color: rgba(255, 255, 255, 255);
|
||||
}
|
||||
|
||||
button.main-bar {
|
||||
width: 2.5em;
|
||||
height: 2.5em;
|
||||
background-color: rgba(0,0,0,0);
|
||||
border: 1px solid black;
|
||||
font-size: 2em;
|
||||
}
|
@@ -24,7 +24,8 @@ const gamestate_default = {
|
||||
"enc_human": "pause",
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"enc_seagull": "pause",
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||||
"agility": 0,
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||||
"instinct": 0
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||||
"instinct": 0,
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||||
"leadership": 0
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};
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||||
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var bool_log_alt = false
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@@ -109,7 +110,8 @@ async function open_modal_dialog(dialog) {
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||||
if (!modal_dialog_open) {
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tick_meter_running = false;
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||||
modal_dialog_open = true;
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||||
modal_background.style = "z-index: 10 !important; visibility: visible !important;";
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||||
modal_background.style.zIndex = "10 !important";
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||||
modal_background.style.visibility = "visible !important";
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}
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||||
dialog_data = await fetch(`/dialog/${dialog}`)
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||||
@@ -162,6 +164,15 @@ function reward_xp(amount) {
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||||
gamestate["xp"] -= old_xp_next;
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||||
gamestate["level"] += 1;
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||||
gamestate["xp_next"] = (old_xp_next * 1.5) + (gamestate["level"] * 5);
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||||
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||||
if (gamestate["level"] == 2) {
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||||
gamestate["story_beat"] = 1;
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||||
record_log("The humans have fired off some sort of large rocket from a nearby platform. You watch it as it pierces the sky above you and fades into the heavens.");
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||||
} else if (gamestate["level"] == 3) {
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||||
gamestate["story_beat"] = 2;
|
||||
gamestate["class"] = "Seagull";
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||||
record_log("You have grown up from a young, eager seaglet to a full blown Seagull. As your colony participates in the ritual honoring your coming of age, you begin to detect a shift in the winds, though you're not certain exactly how.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -180,6 +191,10 @@ async function steal_resource(resource, target, amount, itemstr) {
|
||||
}
|
||||
|
||||
async function recruit(amount) {
|
||||
if (gamestate["shinies"] < amount) {
|
||||
record_log("You do not have enough shinies to recruit this seagull.");
|
||||
return;
|
||||
}
|
||||
var stealdata = await fetch("/act/recruit", {method: "POST", body: JSON.stringify({gamestate: gamestate})})
|
||||
.then(res => { return res.json(); })
|
||||
.catch(e => { throw e; });
|
||||
@@ -375,9 +390,13 @@ target.addEventListener(start_event, function (ev) {
|
||||
page_elements["lbl_level"] = document.querySelector("#lbl-seagull-lvl");
|
||||
page_elements["menu_enc_human"] = document.querySelector("#menu-enc-human");
|
||||
page_elements["menu_enc_seagull"] = document.querySelector("#menu-enc-seagull");
|
||||
page_elements["btn_charsheet"] = document.querySelector("#button-charsheet");
|
||||
page_elements["btn_settings"] = document.querySelector("#button-settings");
|
||||
page_elements["btn_about"] = document.querySelector("#button-about");
|
||||
|
||||
page_elements["menu_enc_human"].addEventListener("change", (ev) => {update_action("human", ev.target.value)})
|
||||
page_elements["menu_enc_seagull"].addEventListener("change", (ev) => {update_action("seagull", ev.target.value)})
|
||||
page_elements["menu_enc_human"].addEventListener("change", (ev) => {update_action("human", ev.target.value)});
|
||||
page_elements["menu_enc_seagull"].addEventListener("change", (ev) => {update_action("seagull", ev.target.value)});
|
||||
page_elements["btn_charsheet"].addEventListener("click", (ev) => {open_modal_dialog("charsheet")});
|
||||
|
||||
prepare_gamestate();
|
||||
|
||||
|
Reference in New Issue
Block a user