seagull-game/static/js/seagull.js

279 lines
9.7 KiB
JavaScript

const ver_numeric = 0;
const ver_string = "pre alpha";
const sleep = ms => new Promise(r => setTimeout(r, ms)); // sleep(int ms)
var page_elements = {};
var gamestate = {};
var ticks_since_last_save = 0;
const gamestate_default = {
"statever": "1",
"tick": 1,
"name": "Nameless",
"class": "Seaglet",
"level": 1,
"shinies": 0,
"colony": 1,
"food": 0,
"autosave": 35,
"story_beat": 0,
"xp": 0,
"xp_next": 50,
"enc_human": "pause",
"enc_seagull": "pause"
};
var bool_log_alt = false
function record_log(text) {
const div_logrow = document.createElement("div");
if (bool_log_alt) { div_logrow.className = "log-line"; }
else { div_logrow.className = "log-line-alt"; }
bool_log_alt = !bool_log_alt;
const div_logtick = document.createElement("div");
div_logtick.className = "log-tick"
div_logtick.innerHTML = "Day " + gamestate["tick"];
div_logrow.append(div_logtick);
const div_logmsg = document.createElement("div");
div_logmsg.innerHTML = text;
div_logmsg.className = "log-msg";
div_logrow.append(div_logmsg);
page_elements["div_log"].append(div_logrow);
}
function record_log_with_choices() {
const div_logrow = document.createElement("div");
if (bool_log_alt) { div_logrow.className = "log-line"; }
else { div_logrow.className = "log-line-alt"; }
bool_log_alt = !bool_log_alt;
const div_logtick = document.createElement("div");
div_logtick.className = "log-tick"
div_logtick.innerHTML = "Day " + gamestate["tick"];
div_logrow.append(div_logtick);
const div_logdata = document.createElement("div");
const div_logmsg = document.createElement("div");
div_logmsg.innerHTML = arguments[0];
div_logmsg.className = "log-msg";
div_logdata.append(div_logmsg);
const div_logactions = document.createElement("div");
div_logactions.className = "log-button-row";
for (var i = 1; i < arguments.length; i += 2) {
console.log(i)
var label = arguments[i];
var callback = arguments[i+1];
var btn_action = document.createElement("button");
btn_action.innerHTML = label;
btn_action.setAttribute("onclick", callback + "; tick_meter_running = true;");
div_logactions.append(btn_action);
}
div_logdata.append(div_logactions);
div_logrow.append(div_logdata);
page_elements["div_log"].append(div_logrow);
tick_meter_running = false;
}
function update_ui() {
page_elements["lbl_name"].innerHTML = gamestate["name"];
page_elements["lbl_tick"].innerHTML = gamestate["tick"];
page_elements["lbl_colony"].innerHTML = gamestate["colony"];
page_elements["lbl_shinies"].innerHTML = gamestate["shinies"];
page_elements["lbl_food"].innerHTML = gamestate["food"];
page_elements["lbl_xp"].innerHTML = gamestate["xp"];
page_elements["lbl_xp_next"].innerHTML = gamestate["xp_next"];
}
var dev_toolbox_open = false;
function dev_toolbox(open) {
if (open != dev_toolbox_open) {
if (open) {
var div_toolbox = document.createElement("div");
page_elements["div_toolbox"] = div_toolbox;
div_toolbox.setAttribute("id", "dev_toolbox");
fetch("/dev/get-toolbox")
.then((response) => response.text())
.then((resp) => {div_toolbox.innerHTML = resp})
page_elements["div_sidebar"].appendChild(div_toolbox);
}
else {
var div_toolbox = page_elements["div_toolbox"];
page_elements["div_sidebar"].removeChild(div_toolbox);
div_toolbox.remove()
delete page_elements["div_toolbox"];
}
}
dev_toolbox_open = open;
}
async function steal_resource(resource, amount, items) {
var stealdata = await fetch("/act/steal/" + resource, {method: "POST", body: JSON.stringify({gamestate: gamestate})})
.then(res => { return res.json(); })
.catch(e => { throw e; });
if (stealdata["success"]) {
gamestate[resource] += amount;
record_log("Stole " + resource + " from a human: " + items.join(", "));
}
else { record_log("Didn't steal " + resource + " from a human"); }
}
async function game_tick() {
gamestate["tick"] += 1;
ticks_since_last_save += 1;
page_elements["lbl_tick"].innerHTML = gamestate["tick"];
var tickdata = await fetch("/tick")
.then(res => {
json = res.json()
console.log(json)
return json
})
.catch(e => { throw e; });
console.log(JSON.stringify(tickdata));
if (tickdata["code"] != 200) {
console.error("Non-200 tick code: " + tickdata["code"]);
return;
}
if (tickdata["event_type"] == 0) {
// pass
} else if (tickdata["event_type"] == 1) {
// Flavor event - no gameplay effect, but occasionally says something fun.
record_log(tickdata["log"]);
} else if (tickdata["event_type"] == 10) { // ENCHUMAN
var total_food = 0;
var food_descs = [];
var total_shinies = 0;
var shinies_descs = [];
switch (page_elements["menu_enc_human"].value) {
case "pause":
tickdata.items.food.forEach((item) => {
total_food += item["amount"];
food_descs.push(item["desc"]);
})
tickdata.items.shinies.forEach((item) => {
total_shinies += item["amount"];
shinies_descs.push(item["desc"]);
})
var logstring = "You have encountered a human. It is carrying these resources:\n\n"
logstring += "<ol>\n"
if (total_food > 0) {
logstring += "<li><b>" + total_food + " food:</b> " + food_descs.join(", ") + "</li>\n";
}
if (total_shinies > 0) {
logstring += "<li><b>" + total_shinies + " shinies:</b> " + shinies_descs.join(", ") + "</li>\n";
}
logstring += "</ol>\nWhat would you like to do?";
record_log_with_choices(logstring,
"Steal food", `steal_resource('food', ${total_food}, ${JSON.stringify(food_descs)})`,
"Steal shinies", `steal_resource('shinies', ${total_shinies}, ${JSON.stringify(shinies_descs)})`
)
break;
case "steal-food":
tickdata.items.food.forEach((item) => {
total_food += item["amount"];
food_descs.push(item["desc"]);
})
steal_resource("food", total_food, food_descs);
break;
case "steal-shinies":
tickdata.items.shinies.forEach((item) => {
total_shinies += item["amount"];
shinies_descs.push(item["desc"]);
})
steal_resource("shinies", total_shinies, shinies_descs);
break;
default:
console.error("undefined action " + page_elements["menu_enc_human"]);
break;
}
}
// sanity check
if (!("autosave" in gamestate)) {
gamestate["autosave"] = 35;
}
if (ticks_since_last_save % gamestate["autosave"] == 0 && ticks_since_last_save != 0) {
save_game();
ticks_since_last_save = 0;
}
update_ui();
}
var start_event = "";
var target = null;
if (desktop_mode) {
// pywebview's native JS is nerfed in a few places and needs the additional python API
// which gets loaded after initial DOM via injections
start_event = "pywebviewready";
target = window;
}
else {
// in web mode, browsers are expected to have working local storage
start_event = "DOMContentLoaded";
target = document;
}
target.addEventListener(start_event, function (ev) {
page_elements["div_log"] = document.querySelector("#main-log");
page_elements["div_sidebar"] = document.querySelector("#main-sidebar");
page_elements["div_name"] = document.querySelector("#side-seagull-name");
page_elements["div_name_editor"] = document.querySelector("#side-seagull-name-editor");
page_elements["lbl_name"] = document.querySelector("#lbl-seagull-name");
page_elements["lbl_class"] = document.querySelector("#lbl-seagull-class");
page_elements["lbl_colony"] = document.querySelector("#lbl-seagull-colony");
page_elements["lbl_shinies"] = document.querySelector("#lbl-seagull-shinies");
page_elements["lbl_food"] = document.querySelector("#lbl-seagull-food");
page_elements["edt_name"] = document.querySelector("#edt-seagull-name");
page_elements["lbl_tick"] = document.querySelector("#main-day-counter");
page_elements["lbl_xp"] = document.querySelector("#lbl-seagull-xp-current");
page_elements["lbl_xp_next"] = document.querySelector("#lbl-seagull-xp-next");
page_elements["menu_enc_human"] = document.querySelector("#menu-enc-human");
page_elements["menu_enc_seagull"] = document.querySelector("#menu-enc-seagull");
prepare_gamestate().then(update_ui());
record_log("seagull game ver. " + ver_string);
const interval = setInterval(() => {
if (tick_meter_running) { game_tick(); }
}, 1200);
});
function change_seagull_name() {
page_elements["div_name"].style.display = "none";
page_elements["div_name_editor"].style.display = "block";
}
function confirm_seagull_name() {
const new_name = page_elements["edt_name"].value;
page_elements["lbl_name"].innerHTML = new_name;
gamestate["name"] = new_name;
save_game();
page_elements["div_name"].style.display = "block";
page_elements["div_name_editor"].style.display = "none";
}
function cancel_seagull_name() {
page_elements["edt_name"].value = "";
page_elements["div_name"].style.display = "block";
page_elements["div_name_editor"].style.display = "none";
}