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seagull-game/pak/rules/upgrades/agility.xml

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XML

<?xml version="1.0" encoding="UTF-8"?>
<UpgradeRules xmlns="seagull:rules/upgrades">
<TreeData>
<Name>Agility Upgrades</Name>
<PrimaryColor>#00aa00</PrimaryColor>
</TreeData>
<Upgrade>
<Id>speed1</Id>
<Name>Speedier Seagull</Name>
<Requirements>
<Food>100</Food>
<Agility>1</Agility>
</Requirements>
<Modifiers>
<Mod Id="up_speed1" Name="Upgrade: Speedier Seagull" Speed="5" />
</Modifiers>
<Desc>You become just a little bit faster, which makes it easier to steal things before your prey's previous owners notice you're coming.</Desc>
</Upgrade>
<Upgrade>
<Id>speed2</Id>
<Name>Greased Wings</Name>
<Desc>Applying a thin coat of old french fry oil makes you much faster. Why do humans throw this stuff out?</Desc>
<Requirements>
<Require>speed1</Require>
<Food>150</Food>
</Requirements>
<Modifiers>
<Mod Id="up_speed2" Name="Upgrade: Greased Wings" Speed="10" />
</Modifiers>
</Upgrade>
<Upgrade>
<Id>theft_chance1</Id>
<Name>Swooping Techniques</Name>
<Modifiers>
<Mod Id="up_theft_chance1" Name="Upgrade: Swooping Techniques" ChanceSteal="10" />
</Modifiers>
<Desc>It's all in the neck. The wings are just the steering wheel. You gain a bonus on all dice rolls for stealing.</Desc>
<Requirements>
<Food>100</Food>
<Agility>1</Agility>
</Requirements>
</Upgrade>
<Upgrade>
<Id>theft_chance2</Id>
<Name>The Element of Surprise</Name>
<Desc>It's a lot easier to steal things if the previous owner doesn't see you coming. This technique gives you a bigger bonus on stealing rolls.</Desc>
<Requirements>
<Require>theft_chance1</Require>
<Food>150</Food>
</Requirements>
<Modifiers>
<Mod Id="up_theft_chance2" Name="Upgrade: The Element of Surprise" ChanceSteal="15" />
</Modifiers>
</Upgrade>
</UpgradeRules>