full early game polished up, flavor text now properly capitalizes names
This commit is contained in:
parent
8f7f173108
commit
5c3d34aafa
@ -12,8 +12,14 @@ def dice_roll(min=0, max=100, modifiers=[]):
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return result
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return result
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@core.app.route("/act/steal/<resource>", methods=["POST"])
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@core.app.route("/act/steal/<resource>/<target>", methods=["POST"])
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def steal_resource(resource):
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def steal_resource(resource, target):
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return flask.Response(json.dumps({
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return flask.Response(json.dumps({
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"success": (dice_roll() >= 50)
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"success": (dice_roll() >= 50)
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}), status=200, content_type="application/json")
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@core.app.route("/act/recruit", methods=["POST"])
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def recruit():
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return flask.Response(json.dumps({
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"success": (dice_roll() >= 65)
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}), status=200, content_type="application/json")
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}), status=200, content_type="application/json")
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@ -5,7 +5,8 @@ from . import core
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path_storagedir = pathlib.Path()
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path_storagedir = pathlib.Path()
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class JS_API:
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class JS_API:
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debug_mode = False
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def __init__(self):
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self.debug_mode = False
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def load_data(self, key):
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def load_data(self, key):
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if not (path_storagedir / key).exists():
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if not (path_storagedir / key).exists():
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@ -24,6 +24,7 @@ tick_event_list = []
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tick_event_list.append(TickEvent(0, 16, "XYZZY")) # nothing happens
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tick_event_list.append(TickEvent(0, 16, "XYZZY")) # nothing happens
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tick_event_list.append(TickEvent(1, 1, "FLAVOR")) # procedurally generated event of no consequence
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tick_event_list.append(TickEvent(1, 1, "FLAVOR")) # procedurally generated event of no consequence
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tick_event_list.append(TickEvent(10, 2, "ENCHUMAN")) # encounter: human
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tick_event_list.append(TickEvent(10, 2, "ENCHUMAN")) # encounter: human
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tick_event_list.append(TickEvent(11, 2, "ENCGULL"))
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@core.app.route("/tick")
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@core.app.route("/tick")
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def tick():
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def tick():
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@ -50,6 +51,13 @@ def tick():
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"food": items.generate_item_list("food", "humans", 0, 2),
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"food": items.generate_item_list("food", "humans", 0, 2),
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"shinies": items.generate_item_list("shinies", "humans", 0, 2)
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"shinies": items.generate_item_list("shinies", "humans", 0, 2)
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}
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}
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case 11: # ENCGULL
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result["items"] = {
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# TODO: read ranges from XML rule files
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"food": items.generate_item_list("food", "seagulls", 0, 2),
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"shinies": items.generate_item_list("shinies", "seagulls", 0, 2)
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}
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result["recruit_cost"] = round(random.uniform(0, 10), 2)
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case _:
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case _:
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core.log.warning("undefined tick: {0}".format(result["event_type"]))
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core.log.warning("undefined tick: {0}".format(result["event_type"]))
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@ -1,9 +1,14 @@
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@require "wordlist"
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@require "wordlist"
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[$title: str] @text {
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<$split_str = [split: <str>]>
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[cat: [upper: <split_str/0>] [lower: [join: <split_str/1..>]]]
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}
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{
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{
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You meet {
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You meet {
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a `[pick: <wordlist/nouns/birds>] |
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a `[pick: <wordlist/nouns/birds>] |
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`{
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[title: `{
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[pick: <wordlist/names/people/butlers>] |
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[pick: <wordlist/names/people/butlers>] |
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[pick: <wordlist/names/people/computing>] |
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[pick: <wordlist/names/people/computing>] |
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[pick: <wordlist/names/people/founders>] |
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[pick: <wordlist/names/people/founders>] |
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@ -12,7 +17,7 @@
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[pick: <wordlist/names/surnames/english>] |
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[pick: <wordlist/names/surnames/english>] |
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[pick: <wordlist/names/surnames/irish>] |
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[pick: <wordlist/names/surnames/irish>] |
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[pick: <wordlist/names/surnames/scottish>]
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[pick: <wordlist/names/surnames/scottish>]
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} the `[pick: <wordlist/nouns/birds>]
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}] the `[pick: <wordlist/nouns/birds>]
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}. {
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}. {
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It completely ignores you. |
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It completely ignores you. |
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You have a polite conversation about birdly affairs. |
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You have a polite conversation about birdly affairs. |
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55
app/rant/food/seagulls.rant
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55
app/rant/food/seagulls.rant
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@ -0,0 +1,55 @@
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@require "wordlist"
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[$desc_food] @text {
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{
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[pick: <wordlist/adjectives/food>] @weight 1.25 |
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[pick: <wordlist/adjectives/taste>] @weight 1.1 |
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[pick: <wordlist/names/cities/united_states>] @weight 1.1 |
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[pick: <wordlist/names/cities/canada>] @weight 0.9 |
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[pick: <wordlist/names/cities/spain>] @weight 0.75 |
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[pick: <wordlist/names/cities/alpha>] @weight 0.5 |
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{ # stuffed/filled/covered
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`{
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[pick: <wordlist/nouns/fruit>] @weight 1 |
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[pick: <wordlist/nouns/meat>] @weight 1 |
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[pick: <wordlist/nouns/food>] @weight 1 |
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[pick: <wordlist/nouns/cheese>] @weight 1 |
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[pick: <wordlist/nouns/condiments>] @weight 1 |
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[pick: <wordlist/nouns/music_theory>] @weight 0.5 |
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[pick: <wordlist/nouns/music_production>] @weight 0.5 |
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[pick: <wordlist/nouns/set_theory>] @weight 0.25 |
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[pick: <wordlist/nouns/ghosts>] @weight 0.33 |
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[pick: <wordlist/nouns/web_development>] @weight 0.25
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} `{stuffed|filled|covered|dipped|coated}
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} @weight 1 # stuffed/filled/covered
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}
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}
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[$get_entree] @text {
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{
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[pick: <wordlist/nouns/food>] |
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[pick: <wordlist/nouns/fast_food>]
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}
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}
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##
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[$mod_order] @text {
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{
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add | no | sub | extra |
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half | left | right | side
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} `{
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[pick: <wordlist/nouns/condiments>] |
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[pick: <wordlist/nouns/cheese>] |
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[pick: <wordlist/nouns/food>] |
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[pick: <wordlist/nouns/seasonings>] |
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[pick: <wordlist/nouns/plants>]
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}
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}
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##
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{
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a piece of `[pick: <wordlist/nouns/cheese>] cheese |
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part of a `{
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[if: [maybe]{[desc_food]}] [get_entree] |
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[pick: <wordlist/nouns/fruit>]
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}
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}
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4
app/rant/shinies/seagulls.rant
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4
app/rant/shinies/seagulls.rant
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{
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a watch |
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a bracelet
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}
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@ -93,6 +93,9 @@ function update_ui() {
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page_elements["lbl_class"].innerHTML = gamestate["class"];
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page_elements["lbl_class"].innerHTML = gamestate["class"];
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page_elements["lbl_xp"].innerHTML = gamestate["xp"];
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page_elements["lbl_xp"].innerHTML = gamestate["xp"];
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page_elements["lbl_xp_next"].innerHTML = gamestate["xp_next"];
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page_elements["lbl_xp_next"].innerHTML = gamestate["xp_next"];
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page_elements["lbl_level"].innerHTML = gamestate["level"];
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page_elements["menu_enc_human"].value = gamestate["enc_human"];
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page_elements["menu_enc_seagull"].value = gamestate["enc_seagull"];
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}
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}
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var dev_toolbox_open = false;
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var dev_toolbox_open = false;
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@ -128,18 +131,32 @@ function reward_xp(amount) {
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}
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}
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}
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}
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async function steal_resource(resource, amount, itemstr) {
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async function steal_resource(resource, target, amount, itemstr) {
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var items = itemstr.split(",")
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var items = itemstr.split(",")
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var stealdata = await fetch("/act/steal/" + resource, {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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var stealdata = await fetch(`/act/steal/${resource}/${target}`, {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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.then(res => { return res.json(); })
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.then(res => { return res.json(); })
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.catch(e => { throw e; });
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.catch(e => { throw e; });
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if (stealdata["success"] && amount > 0) {
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if (stealdata["success"] && amount > 0) {
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gamestate[resource] += amount;
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gamestate[resource] += amount;
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reward_xp(2);
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reward_xp(2);
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record_log("Stole " + resource + " from a human: " + items.join(", "));
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record_log(`Stole ${resource} from a ${target}: ${items.join(", ")}`);
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}
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}
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else { record_log("Didn't steal " + resource + " from a human"); }
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else { record_log(`Didn't steal ${resource} from a ${target}`); }
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}
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async function recruit(amount) {
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var stealdata = await fetch("/act/recruit", {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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.then(res => { return res.json(); })
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.catch(e => { throw e; });
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if (stealdata["success"] && amount > 0) {
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gamestate["shinies"] -= amount;
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reward_xp(5);
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gamestate["colony"] += 1;
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record_log("Successfully recruited a seagull into the colony");
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}
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else { record_log("The other gull wasn't impressed. Recruiting failed."); }
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}
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}
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async function game_tick() {
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async function game_tick() {
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@ -193,24 +210,83 @@ async function game_tick() {
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logstring += "</ol>\nWhat would you like to do?";
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logstring += "</ol>\nWhat would you like to do?";
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record_log_with_choices(logstring,
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record_log_with_choices(logstring,
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"Steal food", `steal_resource('food', ${total_food}, "${food_descs.toString()}")`,
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"Steal food", `steal_resource('food', 'humans', ${total_food}, "${food_descs.toString()}")`,
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"Steal shinies", `steal_resource('shinies', ${total_shinies}, "${shinies_descs.toString()}")`
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"Steal shinies", `steal_resource('shinies', 'humans', ${total_shinies}, "${shinies_descs.toString()}")`
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)
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)
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break;
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break;
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case "steal-food":
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case "steal-food":
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record_log("You have encountered a human. Attempting to steal food.");
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tickdata.items.food.forEach((item) => {
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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food_descs.push(item["desc"]);
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})
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})
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steal_resource("food", total_food, food_descs.toString());
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steal_resource("food", "humans", total_food, food_descs.toString());
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break;
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break;
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case "steal-shinies":
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case "steal-shinies":
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record_log("You have encountered a human. Attempting to steal shinies.");
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tickdata.items.shinies.forEach((item) => {
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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shinies_descs.push(item["desc"]);
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})
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})
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steal_resource("shinies", total_shinies, shinies_descs.toString());
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steal_resource("shinies", "humans", total_shinies, shinies_descs.toString());
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break;
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default:
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console.error("undefined action " + page_elements["menu_enc_human"]);
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break;
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}
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} else if (tickdata["event_type"] == 11) { // ENCGULL
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var total_food = 0;
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var food_descs = [];
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var total_shinies = 0;
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var shinies_descs = [];
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switch (page_elements["menu_enc_seagull"].value) {
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case "pause":
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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});
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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});
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var logstring = "You have encountered a seagull. It is carrying these resources:\n\n"
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logstring += "<ol>\n"
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if (total_food > 0) {
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logstring += `<li><b>${total_food.toFixed(2)} food:</b> ${food_descs.join(", ")}</li>\n`;
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}
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if (total_shinies > 0) {
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logstring += `<li><b>${total_shinies.toFixed(2)} shinies:</b> ${shinies_descs.join(", ")}</li>\n`;
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}
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logstring += "</ol>\nWhat would you like to do?";
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record_log_with_choices(logstring,
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"Recruit", `recruit(${tickdata.recruit_cost})`,
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"Steal food", `steal_resource('food', 'seagulls', ${total_food}, "${food_descs.toString()}")`,
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"Steal shinies", `steal_resource('shinies', 'seagulls', ${total_shinies}, "${shinies_descs.toString()}")`
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)
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break;
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case "recruit":
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recruit(tickdata.recruit_cost);
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break
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case "steal-food":
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record_log("You have encountered a seagull. Attempting to steal food.");
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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})
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steal_resource("food", "seagulls", total_food, food_descs.toString());
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break;
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case "steal-shinies":
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record_log("You have encountered a seagull. Attempting to steal shinies.");
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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})
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steal_resource("shinies", "seagulls", total_shinies, shinies_descs.toString());
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break;
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break;
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default:
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default:
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console.error("undefined action " + page_elements["menu_enc_human"]);
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console.error("undefined action " + page_elements["menu_enc_human"]);
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@ -244,6 +320,9 @@ else {
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target = document;
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target = document;
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}
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}
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function update_action(enc, value) {
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gamestate[`enc_${enc}`] = value;
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}
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target.addEventListener(start_event, function (ev) {
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target.addEventListener(start_event, function (ev) {
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page_elements["div_log"] = document.querySelector("#main-log");
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page_elements["div_log"] = document.querySelector("#main-log");
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@ -259,9 +338,13 @@ target.addEventListener(start_event, function (ev) {
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page_elements["lbl_tick"] = document.querySelector("#main-day-counter");
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page_elements["lbl_tick"] = document.querySelector("#main-day-counter");
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page_elements["lbl_xp"] = document.querySelector("#lbl-seagull-xp-current");
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page_elements["lbl_xp"] = document.querySelector("#lbl-seagull-xp-current");
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page_elements["lbl_xp_next"] = document.querySelector("#lbl-seagull-xp-next");
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page_elements["lbl_xp_next"] = document.querySelector("#lbl-seagull-xp-next");
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page_elements["lbl_level"] = document.querySelector("#lbl-seagull-lvl");
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page_elements["menu_enc_human"] = document.querySelector("#menu-enc-human");
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page_elements["menu_enc_human"] = document.querySelector("#menu-enc-human");
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page_elements["menu_enc_seagull"] = document.querySelector("#menu-enc-seagull");
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page_elements["menu_enc_seagull"] = document.querySelector("#menu-enc-seagull");
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page_elements["menu_enc_human"].addEventListener("change", (ev) => {update_action("human", ev.target.value)})
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page_elements["menu_enc_seagull"].addEventListener("change", (ev) => {update_action("seagull", ev.target.value)})
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prepare_gamestate();
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prepare_gamestate();
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record_log("seagull game ver. " + ver_string);
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record_log("seagull game ver. " + ver_string);
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