full early game polished up, flavor text now properly capitalizes names
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@@ -93,6 +93,9 @@ function update_ui() {
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page_elements["lbl_class"].innerHTML = gamestate["class"];
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page_elements["lbl_xp"].innerHTML = gamestate["xp"];
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page_elements["lbl_xp_next"].innerHTML = gamestate["xp_next"];
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page_elements["lbl_level"].innerHTML = gamestate["level"];
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page_elements["menu_enc_human"].value = gamestate["enc_human"];
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page_elements["menu_enc_seagull"].value = gamestate["enc_seagull"];
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}
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var dev_toolbox_open = false;
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@@ -128,18 +131,32 @@ function reward_xp(amount) {
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}
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}
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async function steal_resource(resource, amount, itemstr) {
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async function steal_resource(resource, target, amount, itemstr) {
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var items = itemstr.split(",")
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var stealdata = await fetch("/act/steal/" + resource, {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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var stealdata = await fetch(`/act/steal/${resource}/${target}`, {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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.then(res => { return res.json(); })
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.catch(e => { throw e; });
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if (stealdata["success"] && amount > 0) {
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gamestate[resource] += amount;
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reward_xp(2);
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record_log("Stole " + resource + " from a human: " + items.join(", "));
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record_log(`Stole ${resource} from a ${target}: ${items.join(", ")}`);
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}
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else { record_log("Didn't steal " + resource + " from a human"); }
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else { record_log(`Didn't steal ${resource} from a ${target}`); }
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}
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async function recruit(amount) {
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var stealdata = await fetch("/act/recruit", {method: "POST", body: JSON.stringify({gamestate: gamestate})})
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.then(res => { return res.json(); })
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.catch(e => { throw e; });
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if (stealdata["success"] && amount > 0) {
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gamestate["shinies"] -= amount;
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reward_xp(5);
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gamestate["colony"] += 1;
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record_log("Successfully recruited a seagull into the colony");
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}
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else { record_log("The other gull wasn't impressed. Recruiting failed."); }
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}
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async function game_tick() {
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@@ -193,24 +210,83 @@ async function game_tick() {
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logstring += "</ol>\nWhat would you like to do?";
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record_log_with_choices(logstring,
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"Steal food", `steal_resource('food', ${total_food}, "${food_descs.toString()}")`,
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"Steal shinies", `steal_resource('shinies', ${total_shinies}, "${shinies_descs.toString()}")`
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"Steal food", `steal_resource('food', 'humans', ${total_food}, "${food_descs.toString()}")`,
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"Steal shinies", `steal_resource('shinies', 'humans', ${total_shinies}, "${shinies_descs.toString()}")`
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)
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break;
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case "steal-food":
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record_log("You have encountered a human. Attempting to steal food.");
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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})
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steal_resource("food", total_food, food_descs.toString());
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steal_resource("food", "humans", total_food, food_descs.toString());
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break;
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case "steal-shinies":
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record_log("You have encountered a human. Attempting to steal shinies.");
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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})
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steal_resource("shinies", total_shinies, shinies_descs.toString());
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steal_resource("shinies", "humans", total_shinies, shinies_descs.toString());
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break;
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default:
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console.error("undefined action " + page_elements["menu_enc_human"]);
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break;
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}
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} else if (tickdata["event_type"] == 11) { // ENCGULL
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var total_food = 0;
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var food_descs = [];
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var total_shinies = 0;
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var shinies_descs = [];
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switch (page_elements["menu_enc_seagull"].value) {
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case "pause":
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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});
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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});
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var logstring = "You have encountered a seagull. It is carrying these resources:\n\n"
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logstring += "<ol>\n"
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if (total_food > 0) {
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logstring += `<li><b>${total_food.toFixed(2)} food:</b> ${food_descs.join(", ")}</li>\n`;
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}
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if (total_shinies > 0) {
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logstring += `<li><b>${total_shinies.toFixed(2)} shinies:</b> ${shinies_descs.join(", ")}</li>\n`;
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}
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logstring += "</ol>\nWhat would you like to do?";
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record_log_with_choices(logstring,
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"Recruit", `recruit(${tickdata.recruit_cost})`,
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"Steal food", `steal_resource('food', 'seagulls', ${total_food}, "${food_descs.toString()}")`,
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"Steal shinies", `steal_resource('shinies', 'seagulls', ${total_shinies}, "${shinies_descs.toString()}")`
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)
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break;
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case "recruit":
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recruit(tickdata.recruit_cost);
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break
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case "steal-food":
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record_log("You have encountered a seagull. Attempting to steal food.");
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tickdata.items.food.forEach((item) => {
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total_food += item["amount"];
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food_descs.push(item["desc"]);
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})
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steal_resource("food", "seagulls", total_food, food_descs.toString());
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break;
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case "steal-shinies":
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record_log("You have encountered a seagull. Attempting to steal shinies.");
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tickdata.items.shinies.forEach((item) => {
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total_shinies += item["amount"];
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shinies_descs.push(item["desc"]);
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})
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steal_resource("shinies", "seagulls", total_shinies, shinies_descs.toString());
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break;
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default:
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console.error("undefined action " + page_elements["menu_enc_human"]);
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@@ -244,6 +320,9 @@ else {
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target = document;
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}
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function update_action(enc, value) {
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gamestate[`enc_${enc}`] = value;
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}
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target.addEventListener(start_event, function (ev) {
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page_elements["div_log"] = document.querySelector("#main-log");
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@@ -259,9 +338,13 @@ target.addEventListener(start_event, function (ev) {
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page_elements["lbl_tick"] = document.querySelector("#main-day-counter");
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page_elements["lbl_xp"] = document.querySelector("#lbl-seagull-xp-current");
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page_elements["lbl_xp_next"] = document.querySelector("#lbl-seagull-xp-next");
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page_elements["lbl_level"] = document.querySelector("#lbl-seagull-lvl");
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page_elements["menu_enc_human"] = document.querySelector("#menu-enc-human");
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page_elements["menu_enc_seagull"] = document.querySelector("#menu-enc-seagull");
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page_elements["menu_enc_human"].addEventListener("change", (ev) => {update_action("human", ev.target.value)})
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page_elements["menu_enc_seagull"].addEventListener("change", (ev) => {update_action("seagull", ev.target.value)})
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prepare_gamestate();
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record_log("seagull game ver. " + ver_string);
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