state sync

This commit is contained in:
2025-11-23 14:59:17 -08:00
parent 537bdf1ad7
commit 39f4a8d3fc
812 changed files with 373062 additions and 84 deletions

View File

@@ -1,38 +0,0 @@
var charsheet_elements = {}
charsheet_elements["lbl_agility"] = document.getElementById("lbl-attr-agility");
charsheet_elements["lbl_instinct"] = document.getElementById("lbl-attr-instinct");
charsheet_elements["lbl_leadership"] = document.getElementById("lbl-attr-leadership");
charsheet_elements["lbl_instinct_txt"] = document.getElementById("lbl-attr-instinct-txt");
charsheet_elements["btn_upgrade_agility"] = document.getElementById("btn-upgrade-agility");
charsheet_elements["btn_upgrade_instinct"] = document.getElementById("btn-upgrade-instinct");
charsheet_elements["btn_upgrade_leadership"] = document.getElementById("btn-upgrade-leadership");
charsheet_elements["blk_tree"] = document.getElementById("charsheet-upgrade-tree");
function update_charsheet() {
charsheet_elements["lbl_agility"].innerHTML = gamestate["agility"];
charsheet_elements["lbl_instinct"].innerHTML = gamestate["instinct"];
charsheet_elements["lbl_leadership"].innerHTML = gamestate["leadership"];
if (gamestate["story_beat"] >= 3) {
charsheet_elements["lbl_instinct_txt"].innerHTML = "Intelligence";
charsheet_elements["btn_upgrade_instinct"].innerHTML = "Intelligence Upgrades";
}
}
async function purchase_upgrade(tree, upgrade) {
var upgrade_data = await fetch(`/upgrades/${tree}/${upgrade}`)
.then(res => res.text())
console.log(upgrade_data)
}
async function display_tree(tree) {
var upgrade_tree = await fetch(`/upgrades/${tree}`)
.then(res => res.text())
//console.log(upgrade_tree)
charsheet_elements["blk_tree"].innerHTML = upgrade_tree
}
charsheet_elements["btn_upgrade_agility"].addEventListener("click", (ev) => {display_tree("agility")});
charsheet_elements["btn_upgrade_instinct"].addEventListener("click", (ev) => {display_tree("instinct")});
charsheet_elements["btn_upgrade_leadership"].addEventListener("click", (ev) => {display_tree("leadership")});

View File

@@ -0,0 +1,100 @@
import mermaid from "/static/js/mermaid/mermaid.esm.min.mjs";
mermaid.initialize({
startOnLoad: false,
theme: "base",
useMaxWidth: true,
securityLevel: "loose"
});
var charsheet_elements = {}
charsheet_elements["lbl_agility"] = document.getElementById("lbl-attr-agility");
charsheet_elements["lbl_instinct"] = document.getElementById("lbl-attr-instinct");
charsheet_elements["lbl_leadership"] = document.getElementById("lbl-attr-leadership");
charsheet_elements["lbl_instinct_txt"] = document.getElementById("lbl-attr-instinct-txt");
charsheet_elements["btn_upgrade_agility"] = document.getElementById("btn-upgrade-agility");
charsheet_elements["btn_upgrade_instinct"] = document.getElementById("btn-upgrade-instinct");
charsheet_elements["btn_upgrade_leadership"] = document.getElementById("btn-upgrade-leadership");
charsheet_elements["blk_tree"] = document.getElementById("charsheet-upgrade-tree");
charsheet_elements["blk_details"] = document.getElementById("charsheet-upgrade-details");
charsheet_elements["lbl_upgrade_name"] = document.getElementById("lbl-upgrade-name");
charsheet_elements["txt_upgrade_desc"] = document.getElementById("txt-upgrade-desc");
charsheet_elements["lst_upgrade_reqs"] = document.getElementById("lst-upgrade-requires");
function update_charsheet() {
charsheet_elements["lbl_agility"].innerHTML = gamestate["agility"];
charsheet_elements["lbl_instinct"].innerHTML = gamestate["instinct"];
charsheet_elements["lbl_leadership"].innerHTML = gamestate["leadership"];
if (gamestate["story_beat"] >= 3) {
charsheet_elements["lbl_instinct_txt"].innerHTML = "Intelligence";
charsheet_elements["btn_upgrade_instinct"].innerHTML = "Intelligence Upgrades";
}
}
globalThis.purchase_upgrade = async function (tree, upgrade) {
charsheet_elements["blk_details"].style.visibility = "visible";
charsheet_elements["blk_details"].style.display = "flex";
charsheet_elements["blk_tree"].style.visibility = "hidden";
charsheet_elements["blk_tree"].style.display = "none";
var upgrade_data = await fetch(`/upgrades/${tree}/${upgrade}`)
.then(res => res.text())
console.log(upgrade_data)
var upgrade = JSON.parse(upgrade_data);
charsheet_elements["lbl_upgrade_name"].innerHTML = upgrade["name"];
charsheet_elements["txt_upgrade_desc"].innerHTML = upgrade["desc"];
charsheet_elements["lst_upgrade_reqs"].innerHTML = "";
if (upgrade["food"] > 0) {
var foodli = document.createElement("li");
foodli.innerHTML = `🍏 ${upgrade["food"]} food`;
charsheet_elements["lst_upgrade_reqs"].appendChild(foodli);
}
if (upgrade["shinies"] > 0) {
var shiniesli = document.createElement("li");
shiniesli.innerHTML = `🪙 ${upgrade["shinies"]} shinies`;
charsheet_elements["lst_upgrade_reqs"].appendChild(shiniesli);
}
if (upgrade["agility"] > 0) {
var agilityli = document.createElement("li");
agilityli.innerHTML = `An agility score of ${upgrade["agility"]}`;
charsheet_elements["lst_upgrade_reqs"].appendChild(agilityli);
}
if (upgrade["instinct"] > 0) {
var instinctli = document.createElement("li");
instinctli.innerHTML = `An instinct score of ${upgrade["instinct"]}`;
charsheet_elements["lst_upgrade_reqs"].appendChild(instinctli);
}
if (upgrade["leadership"] > 0) {
var leadershipli = document.createElement("li");
leadershipli.innerHTML = `A leadership score of ${upgrade["leadership"]}`;
charsheet_elements["lst_upgrade_reqs"].appendChild(leadershipli);
}
for (item in upgrade["requires"]) {
var itemli = document.createElement("li");
itemli.innerHTML = `The upgrade ${item}`;
charsheet_elements["lst_upgrade_reqs"].appendChild(itemli);
}
}
async function display_tree(tree) {
charsheet_elements["blk_details"].style.visibility = "hidden";
charsheet_elements["blk_details"].style.display = "none";
charsheet_elements["blk_tree"].style.visibility = "visible";
charsheet_elements["blk_tree"].style.display = "flex";
var upgrade_tree = await fetch(`/upgrades/${tree}`)
.then(res => res.text())
//console.log(upgrade_tree)
var data_block = document.getElementById("upgrade-tree-data");
data_block.removeAttribute("data-processed");
//charsheet_elements["blk_tree"].innerHTML = upgrade_tree
data_block.innerHTML = upgrade_tree;
await mermaid.run({nodes: [data_block]})
}
charsheet_elements["btn_upgrade_agility"].addEventListener("click", (ev) => {display_tree("agility")});
charsheet_elements["btn_upgrade_instinct"].addEventListener("click", (ev) => {display_tree("instinct")});
charsheet_elements["btn_upgrade_leadership"].addEventListener("click", (ev) => {display_tree("leadership")});

View File

@@ -1,5 +1,11 @@
globalThis.desktop_mode = false;
async function prepare_gamestate() {
load_gamestate();
tick_meter_running = true;
}
function load_gamestate() {
var gamestate_loaded = window.localStorage.getItem("gamestate");

View File

@@ -29,6 +29,7 @@ globalThis.gamestate_default = {
"agility": 0,
"instinct": 0,
"leadership": 0,
"unspent-attr": 0,
"income": {
"last_food": Array(10).fill(0),
"last_shinies": Array(10).fill(0),
@@ -37,7 +38,8 @@ globalThis.gamestate_default = {
},
"modifiers": {
"speed": [],
"chancesteal": []
"chancesteal": [],
"harvestamount": [],
},
"upgrades": []
};
@@ -72,6 +74,16 @@ globalThis.record_log = function (text) {
page_elements["div_log"].append(div_logrow);
}
var choice_row = null;
globalThis.choice_made = function () {
if (choice_row == null) { return; }
tick_meter_running = true;
choice_row.remove();
choice_row = null;
}
function record_log_with_choices() {
const div_logrow = document.createElement("div");
if (bool_log_alt) { div_logrow.className = "log-line"; }
@@ -92,6 +104,7 @@ function record_log_with_choices() {
const div_logactions = document.createElement("div");
div_logactions.className = "log-button-row";
choice_row = div_logactions;
for (var i = 1; i < arguments.length; i += 2) {
console.log(i)
@@ -101,7 +114,7 @@ function record_log_with_choices() {
var btn_action = document.createElement("button");
btn_action.innerHTML = label;
btn_action.className = "log-action-button";
btn_action.setAttribute("onclick", callback + "; tick_meter_running = true;");
btn_action.setAttribute("onclick", callback + "; choice_made();");
div_logactions.append(btn_action);
}
div_logdata.append(div_logactions);
@@ -113,6 +126,7 @@ function record_log_with_choices() {
globalThis.modal_dialog_open = false;
globalThis.modal_dialog_scripted = false;
globalThis.modal_was_ticking = false;
globalThis.modal_dialog_name = "";
var dialog_queue = [];
@@ -120,6 +134,7 @@ function modal_no_prop(event) { event.stopPropagation(); }
async function open_modal_dialog(dialog) {
if (!modal_dialog_open) {
modal_was_ticking = tick_meter_running;
tick_meter_running = false;
modal_dialog_open = true;
modal_dialog_name = dialog;
@@ -153,12 +168,22 @@ async function open_modal_dialog(dialog) {
document.head.appendChild(script);
modal_dialog_scripted = true;
}
if (urlExists(`/static/js/dlg-${dialog}.mjs`)) {
var script = document.createElement("script");
script.setAttribute("id", "dialog-script");
script.setAttribute("type", "module");
script.src = `/static/js/dlg-${dialog}.mjs`;
document.head.appendChild(script);
modal_dialog_scripted = true;
}
} else {
var dialog_data = await fetch(`/dialog/${dialog}`)
.then(res => { return res.text(); });
var dialog_script = null;
if (urlExists(`/static/js/dlg-${dialog}.js`)) {
dialog_script = `/static/js/dlg-${dialog}.js`;
} else if (urlExists(`/static/js/dlg-${dialog}.mjs`)) {
dialog_script = `/static/js/dlg-${dialog}.mjs`
}
dialog_queue.push([dialog_data, dialog_script, dialog]);
@@ -180,7 +205,7 @@ async function close_modal_dialog() {
modal_background.style.visibility = "hidden";
document.body.removeChild(modal_background);
tick_meter_running = true;
tick_meter_running = modal_was_ticking;
modal_dialog_open = false;
modal_dialog_name = "";
modal_dialog_scripted = false;
@@ -299,6 +324,18 @@ const hnd_devtoolkit = new Konami(() => {
}
})
globalThis.harvest_fish = function () {
gamestate["food"] += 1;
tickdiffs["food"] += 1;
gamestate["modifiers"]["harvestamount"].forEach((mod) => {
gamestate["food"] += mod[1];
tickdiffs["food"] += mod[1];
});
update_ui();
}
async function game_tick() {
gamestate["tick"] += 1;
ticks_since_last_save += 1;
@@ -387,6 +424,15 @@ async function game_tick() {
break;
case "steal-food":
if (tickdata.items.food.length == 0) {
record_log("You have encountered a human. Attempting to steal shinies.");
tickdata.items.shinies.forEach((item) => {
total_shinies += item["amount"];
shinies_descs.push(item["desc"]);
})
steal_resource("shinies", "humans", total_shinies, shinies_descs.toString());
break;
}
record_log("You have encountered a human. Attempting to steal food.");
tickdata.items.food.forEach((item) => {
total_food += item["amount"];
@@ -395,6 +441,15 @@ async function game_tick() {
steal_resource("food", "humans", total_food, food_descs.toString());
break;
case "steal-shinies":
if (tickdata.items.shinies.length == 0) {
record_log("You have encountered a human. Attempting to steal food.");
tickdata.items.food.forEach((item) => {
total_food += item["amount"];
food_descs.push(item["desc"]);
})
steal_resource("food", "humans", total_food, food_descs.toString());
break;
}
record_log("You have encountered a human. Attempting to steal shinies.");
tickdata.items.shinies.forEach((item) => {
total_shinies += item["amount"];
@@ -528,11 +583,13 @@ target.addEventListener(start_event, function (ev) {
page_elements["btn_charsheet"] = document.querySelector("#button-charsheet");
page_elements["btn_settings"] = document.querySelector("#button-settings");
page_elements["btn_about"] = document.querySelector("#button-about");
page_elements["btn_harvest"] = document.querySelector("#button-harvest-fish");
page_elements["menu_enc_human"].addEventListener("change", (ev) => {update_action("human", ev.target.value)});
page_elements["menu_enc_seagull"].addEventListener("change", (ev) => {update_action("seagull", ev.target.value)});
page_elements["btn_charsheet"].addEventListener("click", (ev) => {open_modal_dialog("charsheet")});
page_elements["btn_about"].addEventListener("click", (ev) => {open_modal_dialog("about")});
page_elements["btn_harvest"].addEventListener("click", (ev) => {harvest_fish()});
prepare_gamestate();