state sync

This commit is contained in:
2025-11-23 14:59:17 -08:00
parent 537bdf1ad7
commit 39f4a8d3fc
812 changed files with 373062 additions and 84 deletions

View File

@@ -10,7 +10,7 @@ import threading
import flask
from gevent.pywsgi import WSGIServer
from pylocal import core, actions, dev, gamedata, items, tick
from pylocal import core, actions, dev, gamedata, items, tick, upgrades
sig_exit = threading.Event()
@@ -18,10 +18,15 @@ sig_exit = threading.Event()
def index():
if not core.base_context_live:
core.render_base_context()
core.base_context["scripts"].append(core.app.url_for("static", filename="js/seagull-web.js"))
core.base_context["scripts"].insert(0, (core.app.url_for("static", filename="js/seagull-web.js"), False))
gamedata.vfs.copy_out("templates/main_page.j2", dest=core.path_appdir.as_posix())
return flask.render_template("main_page.j2", **core.base_context)
if __name__ == "__main__":
gamedata.vfs.load_data_source("basepak")
gamedata.vfs.load_data_source("seagull.pak", proto="zip")
core.validate_xml_files()
#core.app.run("0.0.0.0", 1337)
try:
http_server = WSGIServer(('', 80), core.app)