state sync; the basic early game works

This commit is contained in:
2025-08-05 17:57:43 -07:00
parent 9f514db33b
commit 1b72e899af
16 changed files with 209 additions and 23 deletions

View File

@@ -1,5 +1,5 @@
<?xml version="1.0"?>
<ItemRules>
<?xml version="1.0" encoding="UTF-8"?>
<ItemRules xmlns="seagull:rules/items">
<Event>ENCHUMAN</Event>
<Food>
<Min>0</Min>
@@ -9,15 +9,15 @@
<Min>0</Min>
<Max>20</Max>
</Shinies>
<Food StoryBeat=3>
<Food StoryBeat="3">
<Min>0</Min>
<Max>20</Max>
</Food>
<Shinies StoryBeat=3>
<Shinies StoryBeat="3">
<Min>0</Min>
<Max>50</Max>
</Shinies>
<Psi StoryBeat=3>
<Psi StoryBeat="3">
<Min>0</Min>
<Max>15</Max>
</Psi>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<catalog xmlns="urn:oasis:names:tc:entity:xmlns:xml:catalog">
<uri name="seagull:rules/items" uri="items.xsd" />
</catalog>

View File

@@ -0,0 +1,37 @@
<?xml version="1.0" encoding="UTF-8"?>
<xs:schema attributeFormDefault="unqualified" elementFormDefault="qualified" xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="seagull:rules/items">
<xs:element name="ItemRules">
<xs:complexType>
<xs:choice maxOccurs="unbounded" minOccurs="0">
<xs:element type="xs:string" name="Event"/>
<xs:element name="Food">
<xs:complexType>
<xs:sequence>
<xs:element type="xs:int" name="Min"/>
<xs:element type="xs:int" name="Max"/>
</xs:sequence>
<xs:attribute type="xs:int" name="StoryBeat" use="optional" default="0"/>
</xs:complexType>
</xs:element>
<xs:element name="Shinies">
<xs:complexType>
<xs:sequence>
<xs:element type="xs:int" name="Min"/>
<xs:element type="xs:int" name="Max"/>
</xs:sequence>
<xs:attribute type="xs:int" name="StoryBeat" use="optional" default="0"/>
</xs:complexType>
</xs:element>
<xs:element name="Psi">
<xs:complexType>
<xs:sequence>
<xs:element type="xs:int" name="Min"/>
<xs:element type="xs:int" name="Max"/>
</xs:sequence>
<xs:attribute type="xs:int" name="StoryBeat" default="0"/>
</xs:complexType>
</xs:element>
</xs:choice>
</xs:complexType>
</xs:element>
</xs:schema>