giant freakin documentation and reorganization pass, it also uses cmake because all the building was getting too complicated for shell scripts
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48
seagull.spec.in
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48
seagull.spec.in
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# -*- mode: python ; coding: utf-8 -*-
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a = Analysis(
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['@CMAKE_SOURCE_DIR@/app/desktop.py'],
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pathex=[],
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binaries=[],
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datas=[
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('@CMAKE_SOURCE_DIR@/app/basepak', 'basepak'),
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('@CMAKE_CURRENT_BINARY_DIR@/basepak', 'basepak'),
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('opt', './opt')
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],
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hiddenimports=[],
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hookspath=[],
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hooksconfig={},
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runtime_hooks=[],
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excludes=[],
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noarchive=False,
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optimize=0,
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)
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pyz = PYZ(a.pure)
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splash = Splash("@CMAKE_SOURCE_DIR@/pak/static/image/splash.png",
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binaries=a.binaries, datas=a.datas,
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text_pos=(0,0), text_size=12, text_color="white")
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exe = EXE(
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pyz,
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splash,
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splash.binaries,
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a.scripts,
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a.binaries,
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a.datas,
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[],
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name='seagull',
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debug=False,
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bootloader_ignore_signals=False,
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strip=False,
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upx=True,
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upx_exclude=[],
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runtime_tmpdir=None,
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console=True,
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disable_windowed_traceback=False,
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argv_emulation=False,
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target_arch=None,
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codesign_identity=None,
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entitlements_file=None,
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)
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