34 lines
962 B
JavaScript
34 lines
962 B
JavaScript
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var desktop_mode = true;
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async function prepare_gamestate() {
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var gamestate_loaded = null;
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try {
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gamestate_loaded = await window.pywebview.api.load_data("gamestate");
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} catch (exc) {
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console.error("no gamestate");
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gamestate_loaded = null;
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}
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if (gamestate_loaded == null) {
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record_log("Welcome to Seagull Game! We haven't found a save in your app data, so we're starting a new game!");
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gamestate = structuredClone(gamestate_default);
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}
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else {
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console.log(gamestate_loaded);
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gamestate = JSON.parse(gamestate_loaded);
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record_log("Welcome back! Game loaded.")
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}
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}
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function save_game() {
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window.pywebview.api.save_data("gamestate", JSON.stringify(gamestate));
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record_log("Game saved.");
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}
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var tick_meter_running = true;
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function reset_game() {
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tick_meter_running = false;
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window.pywebview.api.delete_data("gamestate");
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window.location.reload();
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}
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