games-fps/gzdoom: included a file from base gentoo repo because i forgot

those weren't automatically included
This commit is contained in:
Nicole O'Connor 2023-06-14 17:04:54 -07:00
parent 556b633aa5
commit 208ddac3b4

View File

@ -0,0 +1,36 @@
From d164cfcde29980c23ece15f0be1b09dac5853843 Mon Sep 17 00:00:00 2001
From: William Breathitt Gray <vilhelm.gray@gmail.com>
Date: Sat, 31 Aug 2019 21:23:23 +0900
Subject: [PATCH] Introduce the BUILD_NONFREE option
This allow users to disable building nonfree components (brightmaps.pk3,
game_support.pk3, and game_widescreen_gfx.pk3) if they so desire.
---
CMakeLists.txt | 9 ++++++---
1 file changed, 6 insertions(+), 3 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9013d8921..77bd703b1 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -411,11 +411,14 @@ add_subdirectory( libraries/lzma )
add_subdirectory( tools )
add_subdirectory( libraries/gdtoa )
add_subdirectory( wadsrc )
-add_subdirectory( wadsrc_bm )
add_subdirectory( wadsrc_lights )
-add_subdirectory( wadsrc_extra )
-add_subdirectory( wadsrc_widepix )
add_subdirectory( src )
+option (BUILD_NONFREE "Build nonfree components" ON)
+if( BUILD_NONFREE )
+ add_subdirectory( wadsrc_bm )
+ add_subdirectory( wadsrc_extra )
+ add_subdirectory( wadsrc_widepix )
+endif()
if( NOT CMAKE_CROSSCOMPILING )
export(TARGETS ${CROSS_EXPORTS} FILE "${CMAKE_BINARY_DIR}/ImportExecutables.cmake" )
--
2.33.1