you can now activate a steam managed bottle using "steam:$APPID"
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@@ -21,7 +21,7 @@ void cellar::bottles::switch_active_bottle(int argc, vector<string> argv) {
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string homepath = getenv("HOME");
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string bottlepath = homepath + "/.wine";
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string targetpath = homepath + "/.local/share/cellar/bottles/" + argv[1];
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string targetpath = cellar::bottles::resolve_bottle(argv[1]);
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file_status targetstatus = symlink_status(targetpath);
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if (!exists(targetstatus)) {
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@@ -85,13 +85,20 @@ string cellar::bottles::resolve_bottle(string bottlechoice) {
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if (bottlechoice.substr(0,1) == "/" || bottlechoice.substr(0,1) == ".") { // absolute or relative path
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result = bottlechoice;
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} else if (bottlechoice.substr(0,1) == "~") { // "absolute" path in home directory, not expanded by the shell for some reason (i've seen some shit)
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// this is a naive replacement and will fail if the user tries something like ~nick/.wine
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// this is a naive replacement and will fail if the user tries something like ~nicole/.wine
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// i'm figuring at that point if you're doing that, you'll also recognize if your shell
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// isn't actually expanding your path...
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bottlechoice.replace(0,1,getenv("HOME"));
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// or at least you'll think to use verbose mode to make sure it's loading the right directory
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output::warning("your shell didn't expand your given path properly, doing a naive replacement", true);
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result = bottlechoice;
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#ifdef ENABLE_STEAM
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} else if (bottlechoice.substr(0,6) == "steam:") { // steam bottles
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string str_appid = bottlechoice.substr(6);
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unsigned long uint_appid = std::stoul(str_appid);
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auto steambottle = cellar::steam::app_bottle(uint_appid);
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result = steambottle.path;
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#endif
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} else {
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string homepath = getenv("HOME");
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string fullbottlepath = homepath + "/.local/share/cellar/bottles" + bottlechoice;
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@@ -38,13 +38,24 @@ std::map<std::string, cellar::bottles::Bottle> cellar::steam::get_app_bottles()
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}
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}
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auto curbottle = cellar::bottles::Bottle(pth_appid.string());
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curbottle.set_config("description", str_gamename);
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auto curbottle = cellar::bottles::Bottle((pth_appid / "pfx").string());
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curbottle.set_config("name", str_gamename);
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curbottle.save_config();
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result[std::string("proton-" + pth_appid.filename().string())] = curbottle;
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result[std::string("steam:" + pth_appid.filename().string())] = curbottle;
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}
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}
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}
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return result;
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}
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cellar::bottles::Bottle cellar::steam::app_bottle(unsigned appid) {
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string str_appid = std::to_string(appid);
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string str_prefix = std::string("steam:") + str_appid;
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auto steambottles = get_app_bottles();
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if (steambottles.find(str_prefix) == steambottles.end()) {
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throw std::range_error("steam is not currently managing a valid prefix for " + std::to_string(appid));
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}
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return steambottles.at(str_prefix);
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}
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