cellar understands bottle descriptions now

This commit is contained in:
Nicholas O'Connor 2017-03-23 14:23:58 -07:00
parent 0be8131606
commit d8760c321a
2 changed files with 48 additions and 3 deletions

View File

@ -1,11 +1,51 @@
#include <cstdlib>
#include <iostream> #include <iostream>
#include <map>
#include <string>
#include <boost/filesystem/operations.hpp>
#include <boost/filesystem/path.hpp>
#include "bottles.hpp" #include "bottles.hpp"
#include "internal/bottles.hpp" #include "internal/bottles.hpp"
#include "dll.hpp"
using namespace std; using namespace std;
using namespace cellar::bottles;
DLL_PUBLIC void cellar::bottles::print_active_bottle(int argc, char** argv) { void cellar::bottles::print_active_bottle(int argc, char** argv) {
cout << "i just want to make sure cmake likes it first" << endl; map<string, Bottle> bottlemap = get_bottles();
if (bottlemap.find(".wine") == bottlemap.end()) { // not found
cout << "no active wine bottle" << endl;
return;
}
Bottle active_bottle = bottlemap[".wine"];
string bottlepath = active_bottle.canonical_path;
if (active_bottle.type == bottle_symlink) {
cout << "symlink to ";
string homedir = getenv("HOME");
if (active_bottle.canonical_path.substr(0, homedir.length()) == homedir) {
bottlepath.replace(0, homedir.length() + 1, ""); // should convert "/home/someone/.wine.example" to ".wine.example"
active_bottle = bottlemap[bottlepath];
} else {
cout << active_bottle.canonical_path << endl;
return;
}
}
switch (active_bottle.type) {
case bottle_anonymous:
cout << "anonymous wine bottle at " << active_bottle.canonical_path << endl;
return;
case bottle_labelled:
cout << active_bottle.config["name"] << " (~/" << bottlepath << ")";
if (active_bottle.config.find("desc") != active_bottle.config.end()) {
cout << " - " << active_bottle.config["desc"];
}
cout << endl;
return;
default:
cout << "broken or unsupported wine bottle" << endl;
return;
}
} }

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@ -79,6 +79,11 @@ void cellar::bottles::print_bottles(int argc, char** argv) {
map<string, Bottle> bottles = get_bottles(); map<string, Bottle> bottles = get_bottles();
for (auto item : bottles) { for (auto item : bottles) {
if (item.first == ".wine" || item.first == ".wine.template") {
// .wine is considered to be "active", and .wine.template is used as a template
// and therefore treated specially
continue;
}
Bottle bottle = item.second; Bottle bottle = item.second;
cout << item.first << " - "; cout << item.first << " - ";
switch (bottle.type) { switch (bottle.type) {