<?xml version="1.0" encoding="UTF-8"?>
<UpgradeRules xmlns="seagull:rules/upgrades">
    <TreeData>
        <Name>Instinct Upgrades</Name>
        <PrimaryColor>#aa00ff</PrimaryColor>
    </TreeData>
    <Upgrade>
        <Id>xp_bonus1</Id>
        <Name>Stop and Smell</Name>
        <Requirements>
            <Food>100</Food>
            <Instinct>1</Instinct>
        </Requirements>
        <Modifiers>
            <Mod Id="up_xp_bonus1" Name="Upgrade: Stop and Smell" XPPerc="2" />
        </Modifiers>
        <Desc>Who knew taking in the smells could make you wiser? Enjoy a 2% bonus to XP.</Desc>
    </Upgrade>
    <Upgrade>
        <Id>xp_bonus2</Id>
        <Name>Ponder and Deliberate</Name>
        <Modifiers>
            <Mod Id="up_xp_bonus2" Name="Upgrade: Ponder and Deliberate" XPPerc="5" />
        </Modifiers>
        <Requirements>
            <Require>xp_bonus1</Require>
            <Food>150</Food>
        </Requirements>
        <Desc>Take a second to really think about what you're trying to steal. You'll get a 5% XP bonus if you do.</Desc>
    </Upgrade>
    <Upgrade>
        <Id>xp_bonus3</Id>
        <Name>Plan and Strategize</Name>
        <Modifiers>
            <Mod Id="up_xp_bonus3" Name="Upgrade: Plan and Strategize" XPPerc="10" />
        </Modifiers>
        <Requirements>
            <Require>xp_bonus2</Require>
            <Require>theft_results2</Require>
        </Requirements>
        <Desc>Have a plan to steal from everyone you meet. Even the ones you don't execute on will grant you an additional 10% XP.</Desc>
    </Upgrade>
    <Upgrade>
        <Id>theft_results1</Id>
        <Name>Go for the Pockets</Name>
        <Desc>That's where they keep their stuff. Steal a little bit more from everyone.</Desc>
        <Requirements>
            <Food>100</Food>
        </Requirements>
        <Modifiers>
            <Mod Id="up_theft_results1" Name="Upgrade: Go for the Pockets" StealPerc="5" />
        </Modifiers>
    </Upgrade>
    <Upgrade>
        <Id>theft_results2</Id>
        <Name>Use the Winds</Name>
        <Desc>The wind provides extra speed, making you both faster and capable of taking more.</Desc>
        <Requirements>
            <Require>theft_results1</Require>
            <Food>200</Food>
        </Requirements>
        <Modifiers>
            <Mod Id="up_theft_results2" Name="Upgrade: Use the Winds" Speed="2" StealPerc="10" />
        </Modifiers>
    </Upgrade>
</UpgradeRules>