From e77c9f5a0e8ccc71b726050625082ada156b2672 Mon Sep 17 00:00:00 2001 From: RaveYard Date: Sun, 19 Mar 2023 03:41:27 +0100 Subject: [PATCH 42/51] Use simpler constructor for TArray in FBlockThingsIterator --- src/playsim/p_maputl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/playsim/p_maputl.cpp b/src/playsim/p_maputl.cpp index aca40e741..f883cbc91 100644 --- a/src/playsim/p_maputl.cpp +++ b/src/playsim/p_maputl.cpp @@ -889,7 +889,7 @@ void FMultiBlockLinesIterator::Reset() //=========================================================================== FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l) -: DynHash(0) +: DynHash() { Level = l; minx = maxx = 0; @@ -899,7 +899,7 @@ FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l) } FBlockThingsIterator::FBlockThingsIterator(FLevelLocals *l, int _minx, int _miny, int _maxx, int _maxy) -: DynHash(0) +: DynHash() { Level = l; minx = _minx; -- 2.39.3